3/17/2015 Update Notes

Update Notes

General

  • Fixed a client crash which would sometimes occur while interacting with an Auctioneer.

Character

  • The Data Drifter mount now travels faster by default and rivals the Savage Warpig and Luminous Equivar.

Classes

Esper

  • Inspirational Charge AMP : T4-T8 Telekinetic Strike now has its cast time reduced when under Inspirational Charge.

Stalker

  • Amplification Spike : Amplification Spike can now only be active on 1 ally at a time.

Dungeons

If a player leaves a dungeon without rolling on any “Need vs Greed” loot, they will now automatically pass on all loot.

Protogames Academy

  • The Protogames Recruiter in Gallow is now visible when the “Judge and Jury” episode has been completed but the “Reviving Judge Kain” episode has not been.
  • Fixed an issue that was causing the Immortal achievement to never be granted.

Sanctuary of the Swordmaiden

  • Blight Shield should no longer periodically fail to apply.
  • Rayna Darkspeaker
    • Restored the encounter walls.
    • Increased the telegraph height of the flame waves.

Ultimate Protogames

  • Allowing a creature to be buffed with Elemental Overload now fails the Atychiphobia challenge.
  • The Event Summary screen will now properly display failed and succeeded challenges and optional objectives
  • Players should now be able to learn the recipes that drop from Ultimate Protogames.
  • Veteran Ultimate Protogames will now count towards the weekly group PvE quests.
  • Bev-O-Rage
    • Adjusted several of the gauntlet sequences so that sparks aren’t shooting from both sides at once.
    • Removed the Carbonated debuff ability from Bev-O-Rage.
    • Increased incoming healing buff from Aurin Amber from +300% to +500%.
    • Removed the DoT from Carbonated Destruction.
    • Reduced the damage of the gauntlet spells by ~15%.
  • Lost and Found
    • Energy Storm Anomalies and Time Warp Bubbles now despawn after 3 minutes.

Raids

Datascape

  • Fixed an issue that was preventing Megalith encounters from granting the correct achievements.
  • Completing the Limbo Infomatrix and Volatility Lattice encounters will now award each raid member with Glory.
  • Fixed an issue that was causing ground targeted spells to fall through certain areas. This primarily affected Volatility Lattice and Limbo Infomatrix.
  • Legendary accessories will now have a chance to drop in place of class tokens when completing boss challenge modes
  • Earthen Biomes
    • Logic Guided Rockslide
      • Should now resume attacking normally instead of idly chasing after Maelstrom.
      • Fixed an issue where AI could break if Logic Guided Rockslide left combat during Maelstrom.
      • Increased movement speed penalty on Desynch to 90%, up from 75%.
  • Elemental Pairs
    • Fixed an issue that was allowing Tanks to be valid targets for randomly targeted abilities when they should not be.
    • Hydroflux and Pyrobane
      • Fixed an issue that was causing Hypothermia and Heat Stroke to consider Tanks as valid targets when it should not.
      • Fixed an issue that was preventing the telegraph of Hypothermia and Heat Stroke from displaying correctly.
    • Megalith
      • Fierce Swipe now occurs on a ~15s cooldown.
      • Fierce Swipe no longer applies Weak Knees.
    • Mnemesis
      • Vibromatic Synthesis should no longer slither off into the sunset under any circumstances.
    • Visceralus and Aileron
      • Lightning Strike now ignores Line of Sight.
      • Lightning Strike should now have a visible debuff during the cast time.
  • Gloomclaw
    • Reduced Gloomclaw’s Interrupt Armor while casting Rupture to 8, down from 10.
    • Fixed an issue that was causing Gloomclaw’s minions to recover Interrupt Armor at inappropriate times.
    • Reduced Corrupted Ravager’s Interrupt Armor to 2, down from 3.
  • Maelstrom Authority
    • Conduction should now be dispelled from players when the boss begins casting Shatter.
  • Volatility Lattice
    • Nullify now selects a nearby cube if the target is on a Circuit Breaker cube.

Genetic Archives

  • Legendary accessories will now have a chance to drop in place of class tokens when completing boss challenge modes.
  • Tremor will no longer interrupt Malfunctioning Gear’s Repeat spell.
  • Malfunctioning Battery
    • Fixed an issue that could cause the Malfunctioning Battery to lock on to a target other than his top threat target.

PVP

Battlegrounds

Daggerstone Pass

  • Fixed an issue with the Time Bomb that caused inconsistent behaviors based on faction.

Warplots

  • Dropped Boss Tokens should once again be tradable and able to be placed in the guild bank. Purchased Boss Tokens will still be bound to individual players.

Adventures

The Malgrave Trail

  • Increased the speed of the caravan by 10%.
  • All resources will be consumed substantially more slowly throughout the instance.
  • Caravan should no longer get permanently stuck at camp if a Caravan Member dies walking to their camp location
  • Increased the power of armed caravan members’ attacks by about 15%.
  • Doubled the bonus resources provided by each Settler player in a party.
  • Sped up the rate at which Fatigue is reduced while camping.
  • Decreased the time necessary to unlock the “Malgrave Speedster” achievement to 55 minutes.

Shiphands

  • The drop rates for rare dyes from Veteran Shiphand reward bags have been adjusted.
  • Shiphand quests will now complete properly when using the group finder.

Infestation

  • The Lumbering Parasite mob will no longer be immune to damage in rare circumstances.

Various

Housing

  • Fixed an issue that caused server disconnects on the Housing skymap.
  • Fixed the client lag when players visit another player’s housing plot.
  • The SFX Ambience “A Little Rain Must Fall” now plays the correct rainy soundscape.
  • The ‘Raid Target Dummy’ on the Large Training Grounds plug is now level 50.

Guilds

  • Fixed issue in the Guild Roster where selecting a member row when filtering offline members would cause the selection to skip to the last row.

Economy

Items

  • Some consumables, such as Fleeting Density Nanites, that were incorrectly increasing Brutality now correctly increase Armor instead.

Glory

  • Having the 40-man System Daemons achievement will now count towards the purchase of Datascape-quality Glory gear.

Renown

  • All costumes available for purchase should now list as ‘Bind on Pickup’ rather than ‘Bind on Equip’.
  • The Roan-Wrangler cosmetic set pieces will now properly refund for renown within the first hour of purchase.
  • The dye bags purchased with Renown have had their costs and rewards updated.
  • Dye rarities have been updated to better reflect their relative worth.

Tradeskills

  • Items crafted from the Ultimate Protogames recipes should now appropriately display on player characters.

User Interface

  • Fixed a rare lua error on the unit frame when reloading the UI.
  • Fixed a Lua Error caused by loading a character customization code.
  • Fixed issue where inventory bag slots were doing expensive tooltip generation on the wrong lua event
  • Covered case where datachron and path addons would load in a weird order causing the datachron to display nothing
  • Fixed issue with TargetFrame where being in a vehicle would not properly update the players target frame bar.
  • The Error Window for mail will now resize correctly to fit the length of text.
  • Apollo API : Fixed rare issue where check box controls could crash the client.

Creatures

  • The following World Bosses have had their damage output retuned to better work with the Scalable Creature system - Zoetic, Hoarding Stemdragon, Doomthorn the Ancient, Kraggar the Earth-Render, Grendelus the Guardian, Makeshift Merfee, Pyre Everflame.
Share on Google+Tweet about this on TwitterShare on FacebookShare on Reddit